#ifndef _GAME2_H
#define _GAME2_H


#include		<stdio.h>
#include		<stdlib.h>
#include		<time.h>
#include		<math.h>
#include		<string.h>



#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define BOOM 2

void GameMenu(void);
void BoardInit(char board[ROWS][COLS], int row, int col, char c);
void BoardDispaly(char board[ROWS][COLS], int row, int col);
void BoardBoon(char minep[ROWS][COLS], int row, int col, int c);
char GamePlay(char show[ROWS][COLS], char minep[ROWS][COLS], int row, int col);
int IsShow(char minep[ROWS][COLS], int x, int y);
void OpenIs(char show[ROWS][COLS], char minep[ROWS][COLS], int x, int y);
char IsWin(char show[ROWS][COLS], char minep[ROWS][COLS], int row, int col);





#endif